Venturing is a youth development program of the Boy Scouts of America for young men and women who are 14 (and have completed the eighth grade) through 20 years of age.
Venturing's purpose is to provide positive experiences to help young people mature and to prepare them to become responsible and caring adults.
Venturing is based on a unique and dynamic relationship between youth, adult leaders, and organizations in their communities. Local community organizations establish a Venturing crew by matching their people and program resources to the interests of young people in the community. The result is a program of exciting and meaningful activities that helps youth pursue their special interests, grow, develop leadership skills, and become good citizens.
Young adults involved in Venturing will:
An important goal of Venturing is to help young adults be responsible and caring people, both now and in the future. Venturing uses "ethical controversies" to help young adults develop the ability to make responsible choices that reflect their concern for what is a risk and how it will affect others involved. Because an ethical controversy is a problem-solving situation, leaders expect young adults to employ empathy, invention, and selection when they think through their position and work toward a solution of an ethical controversy.
The Venturing program emphasizes four main areas known as the A-L-P-S model:
What a Venturing crew does is limited only by the imagination and involvement of the adult and youth leaders and members of the crew? Sail the Caribbean, produce a play, climb a mountain, teach disabled people to swim, or attend the Olympics.
Research has revealed these major points:
Written into our bylaws are the following objectives: